This series addressed creating villains and using some popular concepts in goal setting to make them more 3-dimensional and realistic as well as how to use that to create goals for adventures and campaigns. I had included a poll as well but it seems to be broken and has been removed.
Part 1: What does the Bad Guy™ want and what does he need to get it?
Part 2: Timing and the Plot Device™
Part 3: Breaking up Large Goals into Adventures
Part 4: Tricks and Tips for Villain Goal Setting
Read more for a form for Villain Goal Use. Read the rest of this entry »